#ifndef __NLS_MOUSE__
#define __NLS_MOUSE__

#include "WZData.h"
#include "Graphics.h"
#include "Utilities.h"

namespace Mouse {
	enum State;

	extern int index;
	extern int x;
	extern int y;
	extern Mouse::State state;

	enum State { NORMAL, PRESSED };
	
	void init();

	void draw();
}

#endif // __NLS_MOUSE__